Thiemos Archiv
- Monday, 2012-09-17 00:00
- Endspurt im js13kGames-Wettbewerb, daraus gezogene Lehren und Anmerkungen zur Produkt- und Webentwicklung in meiner Twitter-Woche von 2012-09-10 bis 2012-09-16.
- 2012-09-14 02:11
Retweet von @kneath: You say you want a clean, focused product. Do you have the courage to consistently remove used features? - 2012-09-15 20:56
Retweet von @BlessYahu: A playful poke at programming languages, and reminder no language is the silver bullet. Still lol over this: Wat — https://www.destroyallsoftware.com/talks/wat - 2012-09-15 05:08
Retweet von @nsfdev: Supporting modern browsers: Internet Explorer 8 support discontinued http://googleappsupdates.blogspot.ca/2012/09/supporting-modern-browsers-internet.html via @prismatic - 2012-09-13 21:42
Made JSFXR 30x faster in Opera, also faster in Firefox/Chrome and smaller. CC @markusneubrand @js13kGames @DougMcInnes https://github.com/maettig/starship-sorades-13k/blob/master/jsfxr.js - 2012-09-12 15:57
@HugoGiraudel @js13kGames Almost forgot about rRootage. I know the ABA games. Didn't think of it but it definitely inspired me. - 2012-09-11 22:59
Retweet von @gerritvanaaken: Weil ich gerade drüber stolpere – hier zwei Folien aus einem meiner Vorträge. #usability #cordporatedesign http://twitpic.com/atlskw - 2012-09-10 21:49
I declare my @js13kGames game finished. Balancing feels good. Lots of action! I'm happy. Think I will waste the remaining 3k with a JPG. ;-) - 2012-09-10 11:47
What I learned from @js13kGames: Don't use setInterval/Timeout for games. Use requestAnimationFrame. But I'm to lazy to rewrite my game now.
- 2012-09-14 02:11
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