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»Removed Herobrine«. Again. I love watching the Minecraft change logs and development in general. I find it fascinating how heavily community driven it is, how it appears to have no test setup since critical details break all the time, and how all this is agile in a very raw sense. Move fast, break things. That's how Mojang rolls, and people love it. Back in 2011 I tried to predict the future of Minecraft, from a developers perspective who played the game straight for two years from 2011 to 2013. I was right in most details, and so much wrong in others. One detail I have not seen was that they dropped support for my outdated graphics card some day, by requiring a higher OpenGL version. Later I understood. People keep asking if Minecraft 2.0 will come some day, and that's exactly what they are doing: constantly raising the bar, going along with the current state of the art PCs, adding more and more features and possibilities, even switching over to shaders and cool effects like the »spectral« effect in todays 1.9. But back then, in 2013, it meant I had to stop playing the game. Some other details I predicted are still on hold. For example, did they added the missing palm trees and fish visibly swimming in the ocean to todays Minecraft 1.9 release? Nope, not yet. But I'm sure they will do it some day. Did they added more range weapons? Nope, and I'm sure they will never do it.

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